- Describe network algorithms

- Timeout on http requests if a server is down

- Don't stop if a collision occurs, simply decrease initial speed

- Sounds when a collision occurs

- Tcl/Tk interface for targets like Windows-95/NT and Unix :-)

- Dynamic gates coming in the interconnection world

- .vrengrc to an alternative of VReng resources

- Dynamicaly allocation of unused ports

- Dynamicaly allocation of unallocated multicast addresses

- More than one sphere

- man1, man4

- Audio inside, volume adapted to distance

- Support of RTP/RTCP

- Statistics on performances (throughput, latency, jitter) and packet lost

- Template for add a new object (guide)

- Object Mirror

- Transparent object

- Objects Lamp, Laser, spot

- Cylindric solids

- Language to describe the world configuration (VRML ???)

- Reflector for low bandwidth

- Moving with button 2 of mouse

- Ball created from config file

- Object sound

- Objects 2D (line, rectangle,...)
